Claire is a multidisciplinary creative who knows how to make products and art.

Fashion · Product · Image · Experience

I'm a multifaceted designer working across fashion, physical product, digital experiences, and visual storytelling. My work begins with curiosity and turns ideas into things people can see, use, wear, and experience.

Stained Glass, the product of cathedral art and fashion.

My Origin Story as a Designer with more than one medium:

I started in fashion, learning to design, drape, pattern, construct, and develop garments from the ground up.

I later moved into digital product design, where I learned to think about systems, behavior, technology, and the people using what I create.

Today, I work somewhere between the two. I like to think of my work and process as:

  • creative intuition meeting structured problem solving

  • physical products marrying digital experiences

  • art finding function

I believe good design should do more than solve a problem. It should make people curious. It should communicate something. It should make an ordinary interaction feel considered.

Whether I'm designing a garment, a digital product, or an image, I'm interested in the same question:

How can an idea become something people actually feel?

Hi, I’m Claire, and I’m glad you’re here!

I am a Fashion Designer, Product Designer, Artist, and problem solver.

My career has moved between studios, factories, classrooms, startups, and technology teams, but the thread has always been the same: I like making things.

I bring a fashion designer's eye, a product designer's process, and an artist's curiosity to everything I create.

“Todays Creatives are cultivating tomorrows culture.”

— Claire Cohan